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X-ORIGINAL-URL:https://migs.biz/fr
X-WR-CALDESC:Événements pour MIGS
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TZOFFSETFROM:+0000
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DTSTART:20230101T000000
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BEGIN:VEVENT
DTSTART;TZID=UTC:20241031T140000
DTEND;TZID=UTC:20241031T150000
DTSTAMP:20260420T212808
CREATED:20241007T182751Z
LAST-MODIFIED:20241009T143051Z
UID:2906-1730383200-1730386800@migs.biz
SUMMARY:Beating time-to-market in an era of uncertainties - some solutions to accelerate game development
DESCRIPTION:Time-to-market is becoming more and more of a key concept. The time when we could work 5+ years on a AAA before we could see whether it would reach its audience has shown its limits: cheap financing as dried up\, UGC-educated audiences are in constant lookout for novelty\, immediate and unlimited distribution solutions have made the traditional distribution cycles redundant\, and making a good game isn’t just good enough anymore to secure a place in the sun. Success — across all segments — now hinges on swift iteration and rapid market feedback. But how can we expedite time-to-market without compromising quality or bursting budgets? Is there a way to break the time-budget-quality deadlock and simply go faster? Join us as we explore a range of existing and emerging solutions\, from strategic outsourcing and standardized tools to advanced AI implementations.
URL:https://migs.biz/fr/event/improving-time-to-market-in-an-era-of-uncertainties-what-solutions-to-make-games-faster/
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