{"id":5120,"date":"2025-09-17T16:18:18","date_gmt":"2025-09-17T16:18:18","guid":{"rendered":"https:\/\/migs.biz\/?post_type=tec_session&#038;p=5120"},"modified":"2025-11-06T20:25:35","modified_gmt":"2025-11-06T20:25:35","slug":"rethinking-external-asset-creation-in-the-assassins-creed-franchise","status":"publish","type":"tec_session","link":"https:\/\/migs.biz\/fr\/sessions\/rethinking-external-asset-creation-in-the-assassins-creed-franchise\/","title":{"rendered":"Rethinking External Asset Creation in the Assassin\u2019s Creed Franchise"},"content":{"rendered":"<p>Join Erika Benacka as she shares how the Assassin\u2019s Creed franchise created the EXACT team to tackle recurring challenges in asset creation across multiple titles. She\u2019ll explore how building a dedicated internal support team helped bridge collaboration with global partners and streamline production. 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