Abhi Swaminath

Abhi is a game designer from Toronto who released his first game  Venba, to a great reception. He wants to tell intimate stories with interesting mechanics and hopes to see […]

Mark Val

I am the Head of Growth at Photon Engine, focusing on Gaming Developers and Founders. We are the leading multiplayer gaming service for online developers reaching over 1.4B players monthly. […]

Andrew Pappas

Andrew Pappas is a games marketing strategist, consultant, and founder of Rengen Marketing. Specializing in deep audience insights, he helps studios and publishers uncover market opportunities and gaps using data-driven […]

Hans Haave

Hans got his start at Bedtime Digital Games where he worked on the IGF-Winning The Forest Quartet and Nintendo Switch hit Figment 2. That is also where Save & Sound […]

Michael Jungbluth

Mike Jungbluth is Animation Director at Compulsion Games and the author of ‘Directing Game Animation’. Some of his credits include ‘South of Midnight’, ‘Dragon Age: The Veilguard’, ‘Anthem’, ‘Agents of […]

Dune Casu

Dune Casu is the Founder and Creative Director at Funselektor, an indie game studio he started in Vancouver in 2014 after finishing game programming school. The studio is known for […]

Andy Mauro

Andy is a serial founder who has been working on AI products for 20 years, first launching Nina a B2B Siri deployed at Dominos, Geico and others in 2012, then […]

Beatrix Moersch

Beatrix Moersch became Audio Lead at Don’t Nod Montreal in early 2022. She worked closely with her team to create immersive, dynamic, and story-driven sound design for Lost Records: Bloom […]

Julien Goyon

Julien Goyon is a sound designer and composer for video games, short films, and documentaries. He is also a composer for his solo projects and the author of several literary […]

Luca Cannellotto

I have cultivated my passion for digital games, their cultural history and impact since my childhood. My professional career has led me from writing about games to conducting research on […]

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