The MIGS Indie Pitch Competition

Do you have an awesome game with big potential? Still need funding and a partner to bring your game to a global audience? This is your chance to pitch your game to a panel of game publishers and investors during MIGS.

The MIGS Indie Pitch Competition is an opportunity for five indies to pitch their game on stage during the summit. Each studio will get personalised coaching and detailed feedback on their pitch deck prior to the event to increase their chances of impressing the judges.

In addition to professional guidance and the chance to secure a deal, studios will compete for the title of “Best Pitch at MIGS.” The winning studio will earn fame, glory, and VIP passes to all XP produced events in Canada for 2025!

The pitch competition will be hosted and co-coordinated by pitch master Jason Della Rocca, Founder @ Execution Labs

Jason Della Rocca
Founder @ Execution Labs

Speaker Bio

Jason Della Rocca is a game business consultant, investor, funding advisor, and ecosystem strategist. He currently spends the bulk of his time advising game studio founders on funding and product strategy, and advising governments around the world how to better grow/support the success of their regional game development ecosystem.

As the co-founder of Execution Labs, he was a hands-on early stage investor to 25 independent game studios from North America and Europe. In parallel Jason helped launch GamePlay Space, a non-profit hub to support indies and guide them toward business success, whose alumni have generated over $300m in game sales and funding. Between 2000-09 he served as the executive director of the International Game Developers Association (IGDA), and was honored for his industry building efforts with the inaugural Ambassador Award at the Game Developers Conference. In 2009, Jason was named to Game Developer Magazine’s “Power50,” a list which profiles 50 of the most important contributors to the state of the game industry. As a sought after expert on the game industry, Jason has lectured at conferences and universities worldwide.

confirmed jury members

Matthew Handrahan
Senior Portfolio Manager
Kepler Interactive

Speaker Bio

Matthew was a journalist for 15 years and abandoned the collapsing games media for the publishing world three years ago — first at PlayStation, and now as senior portfolio manager at Kepler Interactive and Kowloon.

People thought he played games for a living while he was a journalist. Now that’s actually true.

Chloé Giusti
ID@Xbox Regional Lead – Americas
Microsoft – Xbox

Speaker Bio

Chloé Giusti is ID@Xbox Regional Lead – Americas, with a passion for supporting game creators through her past 20+ years in the industry.

Previously working in games QA and localization, as Third Party relations at SCEE and Business Development for Pocket Gamer, she focuses on helping independent game developers successfully publish their games on Xbox.

K.A. Pederson
Head Game Scout
Fireshine Games

Speaker Bio

K. A. is the Head Game Scout at global games publisher Fireshine Games, which works across both digital and physical publishing, including helping fellow publishers reach global retail. He started his career as a video games journalist in Denmark before moving to the UK to work as a Community Manager at companies like PlayStation and Team17. He’s been on the content acquisition side of the business since 2021, where he joined Fireshine.

Fireshine Games is best known for games like Core Keeper and Shadows of Doubt on the digital side, and for physical retail releases of franchises like Lies of P, Sniper Elite, Jurassic World Evolution, Overcooked, and more.

Whether you’re looking for a digital publisher for your indie gem, or want to get your game into global retail, please get in touch!

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