About Session
In this session we’re going to reverse engineer Raccoon Logic’s journey from indie developer to self publisher. We’ll go through all the components required to self publish in 2025, and how we did it for Revenge of the Savage Planet. Though the recipe for each game is different, the audience will come away with an understanding of all components of what it takes to self-publish in the new world, what worked well for us, what didn’t work for us, and how they can best position themselves for success in the modern commercialization landscape.