Louis-Philippe Dion
About Louis-Philippe
Louis-Philippe Dion is an experienced audio director and sound designer currently at Haven Studios. Over the past decade, he has built a diverse career in AAA game development, contributing to major projects such as Tom Clancy’s Rainbow Six at Ubisoft, as well as collaborating with Google on interactive audio initiatives. His background also includes work in film post-production, where he refined his ability to craft emotionally resonant and cinematic soundscapes.
In addition to his creative direction, Louis-Philippe has been involved in middleware product management, bridging the gap between technical development and artistic vision. He is recognized for his thoughtful and collaborative approach, guiding teams toward cohesive and immersive sound experiences that enhance storytelling across media.