À propos de la séance
This talk explores how we as a studio maintain our team’s engagement while increasing our AI use. I’ll go into what we discovered over the course of a year of development on more than one game. Takeaways for the audience include partial tips on how we can use AI on solo prototypes and as a as a team.
* part of the PG Connects Stage at MIGS, dedicated to mobile and AI presented by Pocket Gamer. Visit ici for the full track