
Mark Val
À propos du·de Mark
I am the Head of Growth at Photon Engine, focusing on Gaming Developers and Founders. We are the leading multiplayer gaming service for online developers reaching over 1.4B players monthly.
Previously, I led Microsoft Azure PlayFab engagement initiatives for game developers and publishers. This role was a continuation of Microsoft’s 2018 acquisition of PlayFab, the live game operations and game services cloud for games that I grew in Europe and abroad as a general manager until the acquisition. I built studios for Unity Technologies and Ubisoft and mentored multiple gaming studios, which I love to do.
Before joining the gaming industry, I produced and directed many projects for corporations, private and public organizations worldwide. Led departments and pushed the limits for U.N.E.S.C.O., Marketel McCann, Cossette, and others. Won multiple awards for interactive online projects, founded two more companies and worked on some of the most amazing experiences ever put on the web.
I am passionate about creating innovations that augment interactions, blending business success with new technologies that enhance creativity.