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Validating the Emotional Impact of a New IP

November 10, 2026 @ 3:00 pm - 3:20 pm

  • Green Stage
  • Green Stage

About Session

Ambrosia Sky from Soft Rains created a strong emotional impact on players through the way the game and the player character treated the deceased. This session dives into the process the team employed to validate this emotional impact early through playtesting and iteration. The talk explores what worked, and what didn’t, in early prototypes of the Death Rites in Ambrosia Sky. And emphasizes sharing early versions with the team, trusted developers, and potential partners.

speaker(s)

Sam Kabachek

Sam Kabachek

Lead Game Designer, Soft Rains