MIGS Audio Summit presented by audiokinetic

MIGS Audio Summit presented by Audiokinetic

This year, Audiokinetic is celebrating their 25th anniversary and we’ve partnered with them to create the MIGS Audio Summit which will include a Wwise Tour and a dedicated audio track! Join us for 2 unforgettable days of educational and inspiring presentations from game audio professionals, who will share their creative thinking, workflows, and processes.

  • When: November 11 (10AM to 5PM) and Nov 12 (9:30AM to 12:30PM)
  • Where: The Grand Quay, Port Center

The MIGS Audio Summit is free to attend.
(This ticket does not include access to the rest of the Montréal International Game Summit)

november 11

Audio

10:30 am

11:30 am

12:00 pm

1:00 pm

Objects that Speak: Shaping Narrative through Audio and Object Interaction

10:30 am - 11:30 am (60 min)
Audio
Beatrix Moersch
Audio Lead, Don't Nod Montreal
Julien Goyon
Sound Designer, Don't Nod Montreal

Ubisoft and SOCAN Foundation Screen Music Lab: Empowering Creative Collaboration in Games

11:30 am - 12:00 pm (30 min)
Audio
Simon Landry
Music Supervisor, Ubisoft
Julien Boumard Coallier
Gestionnaire des programmes de subvention, Fondation SOCAN

Break

12:00 pm - 1:00 pm (60 min)
Audio

Wwise Tour 2025

1:00 pm - 5:00 pm (240 min)
Audio
Thiago Schiefer
Audio Designer, Yellow Brick Games
Todd Baker
Music & Audio Artist / Director, Freelance
Joakim Enigk Sjöberg
Senior Technical Sound Designer, Hazelight
Philip Eriksson
Audio Director, Hazelight

november 12

Audio

9:30 am

10:30 am

11:30 am

Crafting the Music and Audio of The Outer Worlds 2

9:30 am - 10:30 am (60 min)
Audio
Christian Hurst
Co-Founder, Managing Director, Interleave
Oleksa Lozowchuk
Co-Founder/Creative Director, Interleave
Logan Wall
Senior Sound Designer, Interleave Creative
Andy Frech
Senior Sound Designer, Interleave Creative
James Duncan
Senior Sound Designer, Interleave Creative

Creative Collaboration in Game Audio Development

10:30 am - 11:30 am (60 min)
Audio
Oleksa Lozowchuk
Co-Founder/Creative Director, Interleave
Rob Bridgett
Senior Manager, Sound, Sony Interactive Entertainment / Creative Arts
Audrey Dubois
Producer, Cloud Chamber
Bénédicte Ouimet
Music Supervisor, Ubisoft
Louis-Philippe Dion
Audio Director, Haven Studio

The Role of Sound in Video Games

11:30 am - 12:00 pm (30 min)
Audio
Jorge Peirano
Global Creative Audio Director, Gameloft Montréal

Wwise Tour 2025: Montréal

This year, Audiokinetic is celebrating their 25th anniversary, and they are marking the occasion by bringing the Wwise Tour home to Montreal! Join us for 2 unforgettable days of educational and inspiring presentations from game audio professionals, who will share their creative thinking, workflows, and processes. This is your chance to connect with fellow game audio enthusiasts and get a behind-the-scenes look at the sounds that shape your favourite games.

  • When: November 11, 2025, 1PM – 5PM, followed by happy hour from 5 to 7pm
  • Where: The Grand Quay, Port Center


Sessions

  • AAA to Indie: Overcoming Audio Challenges in Eternal Strands (Thiago Schiefer, Audio Designer, Yellow Brick Games)
  • Monument Valley 3 – Tonality, Playfulness and Meaningful Sonic Interaction (Todd Baker, Music & Audio Artist / Director, freelancer)
  • Two Listeners At Play – Audio in Split Fiction (Philip Eriksson & Joakim Enigk Sjöberg, Hazelight)
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